Division FAQ

This FAQ will provide some details for those of you playing in the Division faction without having watched the show. Your character would ICly learn this during his/her time as a recruit.

Can Division members date?

This is a tricky question because there is no easy answer. Getting romantically involved is strongly, strongly discouraged by Division. You exist only to do your job, and an active dating life may get in the way of that or sway your loyalty. Dating within Division distracts you from your job, while dating outside of Division could compromise your cover or make you think you're a real person.

Recruits absolutely aren't allowed to date. Agents have a little more freedom, since Division does not keep tabs on every agent 24/7. New agents will be watched more closely and spending too much time with anyone (whether platonic or romantic) will resulting in a concerned Amanda prying into your business and pointing out the importance of keeping your distance to maintain cover.

Also bear in mind that getting close to someone on the outside puts them at real danger. The second Division thinks a person is distracting an agent or compromising either cover or loyalty, that person will be killed.

OOCly, we have no problem with Division agents or recruits getting romantically involved - it's been shown to happen over and over on the show. Just bear in mind that ICly, you're treading on thin ice, and the more time you spend with a person, the thinner that ice gets. Going on a date or having a one-night stand isn't going to be much of a blip on the radar, but continue to hook up, and you may find yourself having an uncomfortable conversation with Amanda. Be stupid or careless or, heaven forbid, tell anyone about your cover, and Division is going to look at dispatching a Cleaner.

How much freedom do agents have?

Once you finish your recruit training and graduate to being an agent, you are basically released into the wild, with a cover story, place to live, vehicle and credit card. Division doesn't really care what you do in your cover life, provided it does not compromise your cover. This is key. Do anything that puts your cover at risk, and you'll be looking at some pretty major trouble. Otherwise, until Division calls with an op, you just live the lie. Go shopping, take up a hobby, read a book, watch TV… But the second that Division-issued cell phone rings, you're expected to drop everything and go do what you're told.

How closely are agents monitored?

When an agent is first released into the wild, Division will keep a fairly close eye on his or her tracker. You won't be watched every second of the day, but expect probably 2-3 random spot-checks each day for the first few weeks, and then one or two a day for another month or so. Once Division is confident you're behaving yourself and have the right idea, they'll check up on you randomly maybe once a week or so. The one thing to note is that they won't tell you how often they're tracking you, so you should never assume that they aren't.

If you start acting strangely or do anything to attract suspicion, they may start checking up on you more often.

It's also worth noting, there are devices out there on the black market capable of jamming the signal, but these aren't easy to come by. Nikita has one, but your average agent isn't going to. Especially since getting caught with something like that will get you canceled (what could you possibly be doing with it but causing trouble?).

The signal will also die if you go more than a storey underground, so you can temporarily disappear off the radar by going into sub-basements or parking garages. Bear in mind they will see that you are missing, so being gone for an extended period of time or too often will get their attention.

How much time do agents spend at HQ?

That's really up to the agent. You're able to come and go freely, and the resources of Division are available to you at any time, including the training area, shooting range and computer system. But there is no regular 'check-in' that you're expected to do.

You will have to report to Division if someone there calls you in. At the very least, you will go in before and after an op, in order to receive instructions and train beforehand, and then to be debriefed afterwards. You may also be called in for a meeting, for a medical check-up or because Division has some concerns about your performance or behaviour.

Do all agents know each other?

Not necessarily. You will know other agents who were recruits at the same time as you, since you would all have lived in close proximity for up to a year. Otherwise, you will only know other agents if you have worked with them or run into them at HQ. You should talk to the other players in your faction to work out backstory, before you assume to know them IC, especially if you meet them while they are undercover.

Do agents socialize outside of Division?

Again, that depends on the agent. It's not against the rules, provided you both are careful to protect your cover. Newly graduated agents may be directed towards those they knew as recruits but who graduated ahead of them, in order to help the new agent acclimatize to life on the outside. Again, talk to other players before assuming anything.

Do recruits all start and finish the program at the same time?

No, recruits aren't part of a year or class. You're brought in when it is convenient and graduate once you are ready to handle being an agent (and you make your first successful kill). As a recruit, you'll train and take classes with people of varying skill, but everyone is expected to keep up. New recruits will get their butts kicked often (both in combat and in other training), but are expected to learn from it and improve.

How long does it take a recruit to graduate?

It takes roughly a year to complete training on average. Some agents, especially those coming in with a few skills, may take a few months less, while other agents may need longer. If you're still not getting it after about the 18-month mark, Division is going to start questioning whether you're a worthwhile investment…

Can agents or recruits quit?

If they want to die, sure. The only way out is death. At this point in the game, Nikita is the only operative to ever escape Division. You should not write an escape into your background. You can RP out an escape attempt, but bear in mind getting caught trying to escape will get an agent or recruit promptly cancelled. By attempting to escape, you're tacitly agreeing to that potential consequence.

What is life like for a recruit?

While you're a recruit, you're stuck inside Division HQ 24/7, save the very occasional training exercise or mission. Most of your day will consist of very, very intensive training - physical, mental and even emotional training. You will work out in the training area, working by yourself or with a sparring partner during free time, and also within training classes in various forms of combat. You'll attend classes on languages, technology (everything from basic computer skills to some rudimentary hacking, shutting down security systems, etc.), weapons (maintenance and use), mechanics, munitions, etc. They'll keep changing your schedule and who you train with in order to keep you off-balance.

During your minimal free time, you can make use of the computers or training area, hang out in your room, or socialize with recruits. You'll also be given homework assignments to do between classes, and failure is not an option. You'll have many one-on-one meetings with Amanda, both to train you in etiquette and to assess your mental state.

All meals are served in the cafeteria where you will eat with other recruits. Meal penalty is a common punishment for minor infractions, so you may go hungry if you don't get things right away. Keep screwing up, and you'll be threatened with cancellation.

Basically, Division views you as an investment of time and resources. If that investment doesn't look likely to pay off, they will dump that stock. The more they invest in you and the more valuable you become (especially if you excel in a skill that's badly needed), the more they'll hesitate before canceling you. But at the end of the day, you're easy to replace.

So, if I break the rules, is my character going to be killed?

ICly, you should play it as though this is always a very real possibility. Division plays up this threat to keep recruits and agents in line - although don't doubt for a second that they have the balls to see it through if they need to.

OOCly, we're not looking to kill off characters without player consent unless you give us no other choice. As long as you avoid doing something really stupid or irreparable (appearing on CNN to reveal that you're a secret Division agent, walking into Gogol HQ with a dull knife looking for a fight), we will do our best to work with you and warn you when your character is skirting a little too close to becoming an expendable liability.

If in doubt, please talk to us before doing something. We want everyone to have fun and see ICC as a way to enhance RP, not punish players. Just don't paint us into a corner where we have no choice but to pull out the big guns.

Do I know ICly about Nikita?

If you've been an agent for over three years, you almost definitely do. Nikita was a star, one of the best Division had ever seen. She's also the first and only agent to escape (thus far). Those sorts of things tend to get noticed. She was a recruit 5-6 years ago (some of you may have trained with her) and a super-star agent up until the last few years.

If you're a more recent agent, there's still a good chance you know about her legend. People throughout the intelligence community have heard the name, and the fact that she took a runner from Division makes her even more notable.

If you're still a recruit, you probably don't know about Nikita - at least not until you find out ICly. Division doesn't like to advertise the fact that it lost an asset, and they don't want to be giving the newbies any bright ideas about escaping. But it is the sort of thing you'll likely learn about through the grapevine at some point during your tenure at Division, especially as she starts making waves.